Text Entry Method for Immersive Virtual Environments Using Curved Keyboard
Naoki Yanagihara, Buntarou Shizuki, Shinʼ ichi Takahashi · 2019
In this paper, we introduce a curved QWERTY keyboard, bent spherically in front of the user, to facilitate 3D word-gesture text entry in immersive virtual environments. Using the curved keyboard, the number of candidate words in the 3D word-gesture text entry is reduced compared with that using a planar keyboard. In the pilot study, the text entry performance of the first author was 21.0 WPM (SD = 5.06), with a total error rate of 26.0% (SD = 15.2).