Design and implementation for a fast reaction testing and training system to fight sports based on real data acqusition

Niankun Zhang, Zhigang Huang, Peidi Huang, Ningshe Zhao · Journal of Intelligent & Fuzzy Systems · 2019

In order to master the training state and the characteristics of fighting athletes, it need to obtain a lot of real-time data. By analyzing the characteristics of the test and training process of fighting sports, a defensive and offensive model of sport response test and training is constructed, which is easy to monitor and collect the human fighting sports data, aiming at the special needs for the fast response and data accquisition of sport training. Based on this model, the basic requirements of fast response training and testing system are summed up, and a four-layer architecture design scheme is put forward by using software engineering technology, which is realized by computer hardware and software technology combined with real-time data acquisition and interface design. Finally, the practical verification is carried out by the application of the system, and the visual expression is given by the graph, and the design and implement can meet the requirement of the task.

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