HoloR – A Spatial AR prototyping environment for wide FOV AR applications
Carsten Schwede, Thomas M. Hermann · PUB – Publications at Bielefeld University (Bielefeld University) · 2018
Current augmented reality (AR) glasses suffer from low field-of-view (FOV). AR content is usually created with this limitation in mind and provides primarily small volume experiences. This paper discusses a selection of AR interactions in the context of everyday life that would benefit immensely from an increased FOV. For each proposed experience, we present and discuss a working proof-of-concept implementation that has been created using our spatial AR system to provide the necessary FOV.