The Design Of A Clicker Game for Text Labelling
Chris Madge, Richard A. Bartle, Jon Chamberlain, Udo Kruschwitz, Massimo Poesio · 2019 IEEE Conference on Games (CoG) · 2019
Games for text annotation / labelling are becoming more common, but it's difficult to find a mechanics that fits. In this work we discuss a clicker game that can support text annotation. We believe this type of game is uniquely suited to addressing some of the challenges faced by games featuring text annotation as a core task.