ACM SIGGRAPH 2004 Educators program

Tony Longson · 2004

Content: how to teach computer graphics and develop academic resources. Continuity: computer graphics in education, from pre-school to post-graduate study. Collaboration: between art and science, educators and researchers, teachers and students, the classroom and the real world. Panels, forums, papers, and Quick Takes explore all this and more in the not-just-for-Educators Program.

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