Streaming a Sequence of Textures for Adaptive 3D Scene Delivery

Gwendal Simon, Stefano Petrangeli, Nathan Carr, Viswanathan Swaminathan · 2019

Delivering rich, high quality 3D scenes over the internet is challenged by the size of the 3D objects in terms of geometry and textures. This paper proposes a new method for the delivery of textures, which are encoded and delivered as a video sequence, rather than independently. Implemented on the existing video delivery infrastructure, our method provides a fine-grained control on the quality of the resulting video sequence.

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