Adoption of VR influencing AI on 3D objects
Ghulam Yazdani, Farheen Qazi, Sadiq Ali Khan · 2019
The advent of new technologies has made it possible for new areas to be explored in the gaming industry. Virtual Reality has progressed at an exponential rate which has allowed it to be used in many industries. Virtual Reality allows users to be immersed in a highly detailed environment which allows for a more realistic experience. This paper outlines the development of a game on adoption of VR influencing AI on 3D objects, and the integration of virtual reality gaming Oculus and Leap Motion device in the gameplay, The Leap Motion is used to recognize hand gestures while Oculus will serve as the visual medium for the user. The game itself has been designed and developed on the Unity 3D gaming engine. This project endeavors to highlight the importance and diverse application of VR in various industries. The distinctive integration of Oculus, Leap and PC leads to a realistic gaming experience.