Virtual Reality Based Environment for Immersive, Hands-On Learning
Atherton Mook · Proceedings of the Practice and Experience in Advanced Research Computing on Rise of the Machines (learning) · 2019
Within the virtual reality (VR) world, the process of creating a usable model is relatively intuitive and easy. The goal of this work was to create a learning tool for teachers to use in their classrooms that allows the students to take apart and put back together different models of the teacher's choice. This virtual model construction/deconstruction could be an affordable, more feasible alternative when hands-on learning is not possible. The product could save schools money and allow the students to explore a much more diverse range of material.