Interactive rendering with blender cycles for virtual reality using high performance computing clusters

Milan Jaros, Petr Strakoš, Lubomı́r Řı́ha, Lukáš Malý · AIP conference proceedings · 2019

We propose a rendering platform designed to provide virtual reality (VR) experience. The platform is based on the Blender Cycles renderer [1], which we have significantly extended to support High Performance Computing (HPC) clusters. We call this updated platform CyclesPhi [2].

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