FOVO: A flexible real-time computer graphics rendering process

Robert Pepperell, Alistair Burleigh, Nicole Ruta, Tony Langford · Electronic workshops in computing · 2019

Real-time rendering processes in computer graphics systems are often designed around the principles of linear projection (LP), that is, simulating linear light rays passing through 3D space and intersecting a two-dimensional surface in order to create an image.

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