Mixed Reality in Smart Computing Education System
Mogili Vamsi Krishna, Somesh Mehta, Shubham Verma, Sagar S. Rane · 2018 International Conference on Smart Systems and Inventive Technology (ICSSIT) · 2018
One of the technologies that has been showing possibilities of application in educational environments is the Mixed Reality (MR) comprising of both Augmented Reality(AR) and virtual Reality(VR), in addition to its application to other fields such as tourism, advertising, video games, among others. The primary reason for this research work is to depict and condense trials with production training and education applications utilizing mixed reality gadgets. The entry of new and further developed mobile devices opens up more opportunities for the applications to develop and be circulated. This paper tries to build upon the current state of mixed reality and its application in education. The first segment describes basic structure of mixed reality and its different parts. Following segments give a definitive structure of some experimental applications that were developed for the mixed reality, with the inference taken from the data of experiment done by the National university of Columbia on secondary school students and lastly, the paper shows the benefits of those applications over the traditional teaching methods and the basic user reactions to them.