Table War
Yuehao Qin, Yu Luo, Sihan Zhou, Rui Xu, Shuping Tan, Qin Zhang Wu · 2019
We present an interactive game, Table War, which combines tabletop projection technology and NFC device in the demo. We draw our inspiration from a historical story which tells about the martial strategies in the Spring and Autumn Period. Our aim is to help players access ancient wisdom about martial strategies through interesting experiences. The device mainly comprises a computer, a projector, and an interactive tabletop equipped with a transducer and cards with practical functions. The paper primarily introduces the design process of Table War from six aspects: the story background, operating strategies, device structure, system design, visual design, and system development. This research intends to contribute to the HCI area with the combination of history, culture and new media.