Alternative inputs for games and AR/VR applications
Philipp Moll, Andreas Leibetseder, Sabrina Kletz, Mathias Lux, Bernd Muenzer · 2019
demonstration Share on Alternative inputs for games and AR/VR applications: deep headbanging on the web Authors: Philipp Moll Alpen-Adria-Universität Klagenfurt Alpen-Adria-Universität KlagenfurtView Profile , Andreas Leibetseder Alpen-Adria-Universität Klagenfurt Alpen-Adria-Universität KlagenfurtView Profile , Sabrina Kletz Alpen-Adria-Universität Klagenfurt Alpen-Adria-Universität KlagenfurtView Profile , Mathias Lux Alpen-Adria-Universität Klagenfurt Alpen-Adria-Universität KlagenfurtView Profile , Bernd Muenzer Alpen-Adria-Universität Klagenfurt Alpen-Adria-Universität KlagenfurtView Profile Authors Info & Claims MMSys '19: Proceedings of the 10th ACM Multimedia Systems ConferenceJune 2019 Pages 320–323https://doi.org/10.1145/3304109.3323832Published:18 June 2019Publication History 2citation167DownloadsMetricsTotal Citations2Total Downloads167Last 12 Months20Last 6 weeks1 Get Citation AlertsNew Citation Alert added!This alert has been successfully added and will be sent to:You will be notified whenever a record that you have chosen has been cited.To manage your alert preferences, click on the button below.Manage my AlertsNew Citation Alert!Please log in to your account Save to BinderSave to BinderCreate a New BinderNameCancelCreateExport CitationPublisher SiteGet Access