A quality of experience evaluation system and research challenges for networked virtual reality-based teleoperation applications

David Concannon, Ronan Flynn, Niall Murray · 2019

Teleoperation applications are designed to assist humans in operating complex mechanical systems. Interfaces to teleoperation systems have always been challenging. Recently the potential of virtual reality (VR) has been a topic of interest, particularly with the availability of head mounted displays and interaction controller devices. As a result, research into the viability of VR as a technology to support remote operation and improved human machine interaction has emerged. It is assumed that VR will offer the user a more immersive and natural experience when operating a virtual representation of a mechanical system. To achieve this, there are a number of research challenges that need to be addressed. In this short paper, we introduce and discuss key challenges for VR-based teleoperation systems. Since the key focus of our work is understand user quality of experience (QoE) of VR-based teleoperation applications, the design and implementation of an implicit and explicit QoE Evaluation system is also presented.

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