Early Stages of User Experience and Prototyping
Carla Viviana Coleman · 2017
The earliest stage of prototyping involves making a quick sketch of thoughts and ideas on a piece of paper, board, tablet, or napkin. As long as the designer or concept designer starts putting the ideas together somewhere, it will help him or her move to the next step. At this stage, the designer is usually not ready to show the sketch to anyone else because it is probably too abstract for someone else to understand. Low-fidelity prototypes should be close to or the actual size. This type of prototype is also called wireframing, because the designer begins to create a more structural version of the idea created in the brainstorming and mind-mapping step. In addition, the prototype provides users with multidimensional access, allowing them to interact with their own gestures and the app or website&s;s levels of hierarchy. Overall, prototyping is essential for the process of creating a user interface (UI).