Digital Capabilities Exploration Game

Non Scantlebury, Combes, David, Sian McKinstry, Kim Virgo-Sheriff · University of Hertfordshire Research Archive (University of Hertfordshire) · 2019

Purpose of the board game: - Generate and capture rich discussions and achieve personal digital capabilities goal setting; - Problem solving; - Benefit from experience, creative thinking and collective wisdom of the players; - Discover resources - Share ideas and best practice across departments and teams. Aligned to specific elements of the JISC Digital Capabilities Framework. https://digitalcapability.jisc.ac.uk/what-is-digital-capability/ Adapted from The Game of Open Access created by Katie McGuinn and Mike Spikin (2017) from the University of Huddersfield.

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