What You Sketch Is What You Get

Danilo Gasques, Janet G. Johnson, Tommy Sharkey, Nadir Weibel · 2019

Augmented Reality(AR) tools are currently primarily targeted at programmers, making designing for AR challenging and time-consuming. We developed an interactive prototype, PintAR, that enables the authoring and rapid-prototyping of situated experiences by allowing designers to bring their ideas to life using a digital pen for sketching and a head-mounted display for visualizing and interacting with virtual content. In this paper, we explore the versatility such a tool could provide through case studies of a researcher, an artist, a ballerina, and a clinician.

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