Re-pairing brackets

Dmitry V. Chistikov, M. Vyalyi · 2020

Consider the following one-player game. Take a well-formed sequence of opening and closing brackets (a Dyck word). As a move, the player can pair any opening bracket with any closing bracket to its right, erasing them. The goal is to re-pair (erase) the entire sequence, and the cost of a strategy is measured by its width: the maximum number of nonempty segments of symbols (separated by blank space) seen during the play.

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