An Invitation to Computer Graphics

Sumanta Guha · 2018

Computer graphics (CG) is the use of computers to generate images. The field of CG brings particular pleasure to students and practitioners alike because it’s always about making something just like sculpting or painting. Then there’s the quiet CG impacting our lives some would say even more profoundly than its more flamboyant manifestations. Although Sketchpad ran on a clunky Lincoln TX-2 computer with only 64KB in memory and a bulky monochrome cathode-ray tube monitor as its front-end, nevertheless, it thrust CG to the attention of early researchers by showing what was possible. The SIGGRAPH conference has since then become the foremost annual event in the CG world. CG has been untethered from large immobile devices and placed into the hands and pockets of consumers. As computers became consumer goods, the market for software spilled over from academia to individuals and businesses.

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