The Fundamentals of Graphical User Interfaces

Michael F. Lawrence, John Verzani · 2018

We begin with an example showing how we can use R’s standard graphics device as a canvas for a “game” of tic-tac-toe against the computer ( Figure 1.1 ). Although this example has nothing to do with statistics, it illustrates, in a familiar way, some of the issues involved in developing GUIs in R .

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