Designing Interactive Robotic Games based on Mixed Reality Technology
Fabrizio Lamberti, Alberto Cannavò, Paolo Pirone · 2019
This paper focuses on an emerging research area represented by robotic gaming and aims to explore the design space of interactive games that combine commercial-off-the-shelf robots and mixed reality. To this purpose, a software platform is developed which allows players to interact with both physical elements and virtual content projected on the ground. A game is then created to show designers how to maximize opportunities offered by such a technology and to build playful experiences.