Research on Video Game Scene Annotation in Basketball Video

Changliang Zheng, Zhiqian Zhang, Zhaoxin Liu, Hepeng Zang, Huang Hongli, Jie Ren · International Journal of Multimedia and Ubiquitous Engineering · 2017

This paper is mainly researching on the basketball match video annotation.In the process of annotation, shot is the process unit, which boundary detection has high priority.This paper detects the shot boundary based on the difference between the histogram of key region.In the contracture of the sports video, scene's level is higher than shot's and it can be obtained by clustering shot into different classes.RFCM cluster can be used to classify the shots and annotate the scene.

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