Programmed Strategies to Test the Quality of Line-of-Sight Guidance Control Using Video Images
V. V. Latonov · Moscow University Mechanics Bulletin · 2018
A particular case of the game problem formulated in our previous paper is considered. As a model of a moving platform, we use an extended model of the Dubins car. An existence condition for a saddle point and a method of its finding are proposed. A method of determining the strategies and trajectories of players is discussed.