Research on the Influencing Factors of Experience Comfort of Virtual Experiential Amusement Products
Shaohua Wang, Zhengqing Jiang · Proceedings of the 2018 2nd International Conference on Computer Science and Artificial Intelligence · 2018
Since 2016, virtual reality technology has developed rapidly and entered the commercial stage. A large number of amusement products combined with virtual reality came into being, giving users a new sensory experience in visual and auditory sense. With the integration of virtual reality technology, research has found that the experience comfort of such products has become increasingly serious. Although the current experience of the comfort of virtual reality products has been paid attention to and studied by scholars, the problem of the comfort of virtual experience-based amusement products has not been paid attention to. This paper will use subjective evaluation method and correlation analysis method to explore the influencing factors of virtual experience-style amusement product experience comfort. The final research determines that the main influencing factors are picture content, motion simulation, product man-machine, and analyzes the weight relationship between experience comfort and influencing factors. Therefore, the article studies the proportion of the impact of various factors on comfort. The research results of this paper provide reference and reference value for the research of user comfort in this field.