Gesture based Virtual Reality Implementation for Car Racing Game employing an Improved Neural Network

Biswarup Ganguly, Priyanka Vishwakarma, Rahul, Shreya Biswas · International Journal of Engineering Research and · 2019

This paper explores the formation of a smart human-computer interfacing system for computer gaming using Microsoft's Kinect sensor.Gesture based monitoring is chosen as the most prominent modality to continue the car racing game.Angle based features are extracted from skeletal images obtained from the sensor.Levenberg-Marquardt optimization technique is used for weight adaptation for a feed-forward neural network using back-propagation learning algorithm.A gesture based console for Asphalt 8: Airborne game is implemented.Experimental results reveal that the proposed method outperforms the state-of-the-art training methods of neural network.

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