Learning Batik Through Gaming

Hestiasari Rante, Mohamad Safrodin · 2018

Making batik is not easy and takes a long time. Until today, batik artisans are still dominated by the elderly, and very few young people are interested and eager to be involved in this industry. There is an urgent need to transfer batik skills to the younger generation to ensure its sustainability. The young generation, especially the children, whom today are never leaving the technology in their daily lives, will be more interested and more easily understand the process of making batik when using game technology as learning medium, such as game-based learning. This paper presents the development of game-based learning that addresses the fundamental issues on how to translate or transfer physically and batik processing into a digital space that children may consider as meaningful visualisation and interaction. The game was developed using Flash platform, showing several tasks that represent every step of the process of making batik. Through the game, the knowledge and skills transfer of making batik can be continued to the young generation.

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