A Review of Computational Intelligence for StarCraft AI

Zhentao Tang, Kun Shao, Yuanheng Zhu, Dong Li, Dongbin Zhao, Tingwen Huang · 2018

After artificial intelligent (AI) scientists have conquered Go game, StarCraft has been the next biggest challenge. A highly intelligent AI system that is able to beat human professional players is expected. In this paper, we review the recent development of computational intelligence (CI) in the field of StarCraft AI. Successful applications of CI techniques are analyzed and compared from different levels of AI functionality. It should be noted that current StarCraft AI is highly dependent on human experience and is far away from a completely intelligent one. New frameworks and techniques are still expected to improve the intelligence.

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