An Immersive Approach to 3D-Spatialized Music Composition

D. Ledoux, Robert Normandeau · 2018

Open-sourced 3D sound spatialisation software tools, developed by the Groupe de Recherche en Immersion Spatiale (GRIS) at Université de Montréal, were used as an integrated part of two music compositions, in an immersive, object-based audio approach. A preliminary listening experience has been conducted on two separate groups of students, in a 32.2 loudspeakers dome, as a pilot for a case study that aims to get a better sense of the immersive affect of complex spatialized compositions through the listener's reception behaviors. Data collected from their comments on these two different 3D-spatialized musics have been analysed to extract converging expressions of immersive qualities.

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