Hooking Up Our Server
Oscar Lodriguez · Apress eBooks · 2018
In this chapter, we shall be discussing how we are going to set up the server along with socket communication as our internet protocol between the server and client. We will then create and register the player through the server and generate pickups/power-ups with random coordinates for the player to pick up. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.