Perceptual model optimized efficient foveated rendering

Zipeng Zheng, Zhuo Yang, Yinwei Zhan, Yuqing Li, Wenxin Yu · 2018

Higher resolution, wider FOV and increasing frame rate of HMD are demanding more VR computing resources. Foveated rendering is a key solution to these challenges. This paper introduces a perceptual model optimized foveated rendering. Tessellation levels and culling areas are adaptively adjusted based on visual sensitivity. We improve rendering performance while satisfying visual perception.

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