Rapture of the deep
Enzio Probst, Vincent Suttner, Monja Dietrich, Theres Buehler · 2018
Rapture of the Deep is an interactive Virtual Reality experience with eye tracking. The Experience is set in an underwater scenario using eye tracking as the main mechanism which allows the environment to react to the player's gaze and attention. In this project we worked with a retrofitted version of the HTC Vive headset with a complete Eye Tracking integration by Tobii1 Pro and the Tobii Pro SDK for the Unity3D2 Engine. Rapture of the Deep seeks to test how eye tracking technology can be employed as an attentive and invisible user interface allowing people to use reflexive and emotional behavior as a game controller.