SHRDLU: A Game Prototype Inspired by Winograd’s Natural Language Understanding Work

Santiago Ontañón · Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment · 2018

This paper describes a game prototype called "SHRDLU" that explores the concept of designing a game around the ideas behind Winograd's original SHRDLU system. We briefly describe the main gameplay, as well as the natural language and inference architecture used by game NPCs.

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