Multi-reality games
Llogari Casas, Loïc Ciccone, Gökçen Çimen, Pablo Wiedemann, Matthias Fauconneau, Robert W. Sumner, Kenny Mitchell · 2018
Interactive play can take very different forms, from playing with physical board games to fully digital video games. In recent years, new video game paradigms were introduced to connect real-world objects to virtual game characters. However, even these applications focus on a specific section of the Reality-Virtuality Continuum, where the visual embodiment of characters is either largely static toys in the real world or pre-animated within the virtual world according to a determined set of motions.