GDGSE: Game Development with Global Software Engineering

Alia Fatima, Tayyaba Rasool, Usman Qamar · 2018

The management models and skilled workforce required for game development is different from those of traditional software development. Multidisciplinary nature of the game development process requires people with different skills and incurs higher cost as compared to traditional software engineering. Global software engineering (GSE), which involves the development of top level software projects by different teams located around the globe, can be used for game development. The core benefits offered by GSE include reduced costs and increased workforce skillset through coordination of people with diverse expertise. However, such integration of widely distributed teams requires efficient communication and coordination which is a challenging task. In this paper, we propose a global game development methodology. This methodology makes the game development process more cost effective. In this methodology, we combine the concept of game development methodology with GSE. Furthermore, successful team coordination will be achieved by proper documentation and prototyping in the pre-production phase of our methodology. This combination will provide a means of communicating functionality and interaction as a single package to the team.

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