Interactive Augmented Reality-Based System for Traditional Educational Media Using Marker-Derived Contextual Overlays
Grishma Alshi, Mansi Dandiwala, Mikhail Cazi, Renuka Pawar · 2018 Second International Conference on Electronics, Communication and Aerospace Technology (ICECA) · 2018
Augmented reality is making an impact across different sectors of society. Drawing from this fact, the system proposed herein aims to aid educators by making the process of learning interactive, enjoyable and effective. Using this, theoretical contents of books are enhanced using computer vision, 3D models and Human-Computer interaction (HCI). This enhancement is made available to students in the form of a mobile phone application through an AR interface. One can hover over data or information in the book and get the augmented experience in terms of 3D models, audio or videos. Augmented reality is fast becoming an important part of human life with emerging technologies such as tracking techniques, computer vision systems, graphics, mobile computing gaining traction. The proposed approach aims to interesting and motivational compared to old teaching methods. The paper also discusses the educational settings where the suggested model can be used, along with a detailed description of the prototype, its applications, and responses.