Hybrid network clusters using common gameplay for massively multiplayer online games

Jared N. Plumb, Sneha Kumar Kasera, Ryan Stutsman · 2018

With advancements in network technology and cost-efficient hardware, developers have begun placing servers throughout the world. These servers reside at the edge of cloud network infrastructures and vastly improved network quality. However, many locations in the world are still distant when accessing these edge servers. Further, massively multiplayer online games can strain edge server resources with additional hardware not available at the desired location.

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