Designing Training Virtual Environments Supported by Cognitive Agents
Angéla Barthes, Gregory Moro Puppi Wanderley, Rémi Lacaze-Labadie, Domitile Lourdeaux · 2018
This paper discusses the design of training environments using a virtual reality space populated by virtual characters participating in collaborative work. We are particularly interested in training a single human person who needs to organize and run a team doing collaborative work. Many problems have to be solved, due to the requirements, e.g.: virtual characters must display a human behavior (possibly doing mistakes), be pro-active according to the situation and their physical, psychological and social profile; all exchanges of information must be done using natural language.