Mobile farm for software testing
Maxim Mozgovoy, Evgeny Pyshkin · 2018
We introduce an approach to user interface testing with a particular focus on non-native GUI based mobile applications. We particularly address the domain of entertainment and education software including mobile games. We describe a prototype system based on inexpensive components and open source software, intended to support product development cycle for companies on lean budget. On the base of a prototype system discussed in this paper we expect to develop a distributed infrastructure that would allow users to use facilities of users' own computers and connected devices as a part of a common testing framework. The approach presented in this work is also suitable for wider range of mobile applications with a high variety of human-computer interaction mechanisms.