Climb, Fly, Stack: Design of Tangible and Gesture-Based Interfaces for Natural and Efficient Interaction
Alexandre Audinot, Emeric Goga, Vincent Goupil, Carl-Johan Jorqensen, Adrien Reuzeau, Ferran Argelaguet · 2018
This paper describes three novel 3D interaction metaphors conceived to fulfill the three tasks proposed in the current edition of the IEEE VR 3DUI Contest. We propose the VladdeR, a tangible interface for Virtual laddeR climbing, the FPDrone, a First Person Drone control flying interface, and the Dice Cup, a tangible interface for virtual object stacking. All three interactions take advantage of body proprioception and previous knowledge of real life interactions without the need of complex interaction mechanics: climbing a tangible ladder through arm and leg motions, control a drone like a child flies an imaginary plane by extending your arms or stacking objects as you will grab and stack dice with a dice cup.