Virtual production in 'book of the dead'
Francesco Giordana, Veselin Efremov, Gaël Sourimant, Silvia Rasheva, Natasha Tatarchuk, Callum James · 2018
We demonstrate a Unity-powered virtual production platform that pushes the boundaries of real-time technologies to empower filmmakers with full multi-user collaboration and live manipulation of whole environments and characters. Special attention is dedicated to high-quality real-time graphics, as evidenced by Unity's "Book of the Dead."