ParallelAR: An Augmented Reality App and Instructional Approach for Learning Parallel Programming Scheduling Concepts
Marin Abernethy, Oliver Sinnen, Joel C. Adams, Giuseppe De Ruvo, Nasser Giacaman · 2018
Parallel programming has rapidly moved from a special-purpose technique to standard practice. This newfound ubiquity needs to be matched by improved parallel programming education. As parallel programming involves higher level concepts, students tend to struggle with turning the abstract information into concrete mental models. Analogies are known to aid in this knowledge transfer, by providing an existing schema as the basis for the formation of a new schema. Additionally, technology has been proven to increase motivation and engagement in students, which ultimately improves learning. Combining these ideas, this paper presents several contributions that enhance aspects of parallel programming education. These contributions include a set of collaborative learning activities to target fundamental scheduling concepts, a detailed analogy to assist in the understanding of the scheduling concepts, and an augmented reality application to facilitate the collaborative learning activity by bringing the analogy to life.