In the borderland between wearable computers and pervasive computing
Marcus Nilsson, Mikael Drugge, Peter Parnes · KTH Publication Database DiVA (KTH Royal Institute of Technology) · 2003
In this paper we will show the ideas that are the foundation for the Borderland architecture. We have looked at two views of how researchers are thinking about computers in the future, wearable computers and pervasive computing. Wearable computers is the view where the user is wearing a computer and by that augment the user's view on his environment with additional digital information. Wearable computers have their strength in that they mostly do not have any requirements on the environment and that the user is in control of his integrity and security. In the pervasive computing view the digital representation of reality is in the physical environment itself. There are few requirements on the user for him to be able to use this digital augmented environment. There is also no restriction of what can be used in this environment as everything can be used for digital representation. We can see that the problems in one view are often the strengths in the other view. We believe that by combining these views into one we can use the strength of both areas and in that solve some of the problems involved in these two research areas. In this paper we present some of the problems we see in this combined view and also some ideas to solutions that we will evaluate in future work.