Interactive grid generation for fighter aircraft geometries
Robert E. Smith, Eric L. Everton · NASA Technical Reports Server (NASA) · 1988
An interactive procedure to construct grids about fighter aircraft configurations using a 'state-of-the-art' workstation is described. A multiple-block grid topology is used to minimize grid skewness. Grid points on the surface of a configuration are precomputed and stored on the faces of appropriate blocks. Grid points at intermediate and far field boundary surfaces are computed with analytical functions and stored on appropriate faces. Grid points in the interior of blocks are computed using transfinite interpolation with Lagrangian and exponential blending functions. Interactive software has been written for the IRIS 3030 graphics workstation to control the shape and spacing of grid points on intermediate and far field boundaries, and to control the interior interpolation.