The Discrete Evasion Game

Joseph Bram · 1973

Abstract : Theoretical and computational aspects of the three-move discrete evasion game are presented. An Evader strategy is given that yields an upper bound of .2890 for the game-value, and a Marksman strategy is given that yields a lower bound of .2842. A particular form for the Marksman strategy is presented which depends on r bits of information, and it is proved that this type of strategy is near-optimal. The results are also applied to the two-move game, which was solved earlier by other workers.

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