3‐1: Invited Paper: VR Standards and Guidelines
Matthew S. Brennesholtz · SID Symposium Digest of Technical Papers · 2018
Virtual Reality is a new technology end‐to‐end, from content creation through distribution to display. The differences between VR and systems such as television, cinema or streaming video have led to the development of many new guidelines and standards that can be potentially confusing. This paper will attempt to reduce this confusion.