A 9.02mW CNN-stereo-based real-time 3D hand-gesture recognition processor for smart mobile devices

Sungpill Choi, Jinsu Lee, Kyuho Jason Lee, Hoi‐Jun Yoo · 2018

Recently, 3D hand-gesture recognition (HGR) has become an important feature in smart mobile devices, such as head-mounted displays (HMDs) or smartphones for AR/VR applications. A 3D HGR system in Fig. 13.4.1 enables users to interact with virtual 3D objects using depth sensing and hand tracking. However, a previous 3D HGR system, such as Hololens [1], utilized a power consuming time-of-flight (ToF) depth sensor (>2W) limiting 3D HGR operation to less than 3 hours. Even though stereo matching was used instead of ToF for depth sensing with low power consumption [2], it could not provide interaction with virtual 3D objects because depth information was used only for hand segmentation. The HGR-based UI system in smart mobile devices, such as HMDs, must be low power consumption (1000 more MAC operations than previous feature-based stereo depth sensing, which is difficult in real-time with a mobile CPU, and therefore, a dedicated low-power CNN-based stereo matching SoC is required.

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