Exploring how physics students use a sandbox software to move between the physical and the formal
Elias Euler, Bor Gregorcic · 2018
In this paper, we present a theoretical framework based on Hestenes's discussion of modeling in physics and diSessa's early theories on creativity-based digital learning environments. We use this framework to formulate new understandings of how a pair of students work with an open-ended physics sandbox software, Algodoo, alongside a physical laboratory setup. Algodoo is a digital environment that makes it possible for students to create simple, two-dimensional models of physical phenomena. We identify Algodoo's role as that of a semi-formalism, whereby the students made use of the software in their process of modeling as a means of moving between the physical, experimental context and the formal, mathematical representations associated with that context. We propose a hypothesis to be tested in future research and suggest further avenues for exploration in relation to the proposed theoretical framework.