The Implementation of Blended Learning Using Android-Based Tutorial Video in Computer Programming Course II

Choirul Huda, Muhammad Nur Hudha, Nurul Ain, Asep Bayu Dani Nandiyanto, Ade Gafar Abdullah, Isma Widiaty · IOP Conference Series Materials Science and Engineering · 2018

Computer programming course is theoretical. Sufficient practice is necessary to facilitate conceptual understanding and encouraging creativity in designing computer programs/animation. The development of tutorial video in an Android-based blended learning is needed for students' guide. Using Android-based instructional material, students can independently learn anywhere and anytime. The tutorial video can facilitate students' understanding about concepts, materials, and procedures of programming/animation making in detail. This study employed a Research and Development method adapting Thiagarajan's 4D model. The developed Android-based instructional material and tutorial video were validated by experts in instructional media and experts in physics education. The expert validation results showed that the Android-based material was comprehensive and very feasible. The tutorial video was deemed feasible as it received average score of 92.9%. It was also revealed that students' conceptual understanding, skills, and creativity in designing computer program/animation improved significantly.

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