AutoCAD Games Library for Didactic Purposes
Madalina Mandoiu, Răzvan Alexandru Geambașu, Grigore-Adrian Iordachescu, Monica-Anca Chita · Journal of Electrical Engineering, Electronics, Control and Computer Science · 2018
In this paper we will present a unique use of AutoCad software to realize a games library, including a series of four applications, of which the most known are „Hangman” and „Tic Tac Toe”. The code behind the library is realized in AutoLISP programming language. We will present the mode of implementing these four games and their logical diagrams. This project will also contain some screenshots of the games library and our thoughts about possible updates. This library can be extended and it is suitable for motivating students to deepen their AutoCAD learning.