Introduction to the Minitrack on Software Development for Mobile Devices, Wearables, and the Internet-of-Things

Tim A. Majchrzak, Tor‐Morten Grønli · Proceedings of the ... Annual Hawaii International Conference on System Sciences/Proceedings of the Annual Hawaii International Conference on System Sciences · 2018

Applications for mobile devices (apps) have facilitated the success of smartphones and tablets.By using apps, the multipurpose hardware of modern devices can be utilized to the full extent.Despite much progress with regard to development methods, software development kits, and frameworks, app development poses many challenges.This is even truer for novel mobile devices such as wearables and for the hardware that constitutes the Internet-of-Things (IoT).Compatibility, performance, battery-saving, security, and testing are only some of the issues that are mainly driven by the quality of the used software.A satisfying level of this quality in many cases is very hard to achieve.Experiences and methods from classical software development can only be utilized to some degree.Moreover, the inherent challenges of the respective new devices ask for novel solutions.The above-sketched issues are worsened by the conditions that underlie development.New threads of research are needed to tackle issues, and to pave the way for better business producibility and an improved customer experience.The minitrack extends the former Mobile App Development minitrack (of HICSS-49 [1] and HICSS-50 [2]) beyond the core app realm, which was limited to apps for devices for smartphones and tablets.It keeps the focus on software development but broadens the scope of applicable hardware to reflect the increasing interconnectedness.The minitrack thereby is devoted to the technological background of mobile computing while keeping an eye on business value, user experience, and domain-specific issues.The minitrack will cover two sessions.The first session covers technical and formal papers:

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